Sonic Mania is all about making quick decisions and taking various paths that result in a finish line and taking down a boss. Yet, even with Sonic Mania a game I rather enjoy, I am baffled why particular design choices were kept in the level design. I also got some mileage out of Sonic Generations. We’ve seen some very stellar attempts at recreating Sonic in a more modern way, especially when considering Freedom Planet. I have never seen the appeal of Sonic as a game and believe that the overall design of a platformer that focuses on speed still has room to grow. Sonic Mania Plus is a bit of surprise for me on a personal level. After playing the game for some time and taking in everything that was said about it, I finally have some thoughts that could add to the multiple reviews, videos, and essays on the title. This version just adds more to the value, while also generally making the game better than the initial launch in August the year before. Back in July, the game was expanded with two new characters, some new modes, and a physical release as Sonic Mania Plus. Sonic Mania exceeded the expectations of not only fans but also just about any player that tried out the game. It’s a game that captures everything that players loved about the 16-bit days of the blue-blur and adds in just enough to make it feel all new. There is no doubt that Sonic Mania was made by people who absolutely love Sonic and Sega.
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